Pokémon Colosseum Mt. Battle AREA 10

091 - FUN OLD MAN TANDO
Old TANDO likes to start things out with a Sandstorm, but other than raising Cacturne's evasiveness, there's really not much going on here. With a Ground based team and no Earthquake action in sight, it's a wonder he made it into AREA 10.
L58 Golem
-----
Double-Edge, Mud Sport, Rock Blast, Secret Power


Double-Edge, Mud Sport, Rock Blast, Secret Power

L59 Relicanth
-----
Sandstorm, Ancientpower, Water Pulse, Take Down


Sandstorm, Ancientpower, Water Pulse, Take Down

L60 Cacturne
-----
Leech Seed, Frustration, Faint Attack, Needle Arm


Leech Seed, Frustration, Faint Attack, Needle Arm

L60 Sandslash
-----
Sandstorm, Crush Claw, Sand Tomb, Sand-Attack


Sandstorm, Crush Claw, Sand Tomb, Sand-Attack
Intro:
Well, well, well!
You have finally marched your way
up to AREA 10.
I, TANDO, shall meet your
challenge!
Victory:
It is a noble achievement
to rise this high!
Defeat:
A worthy trainer you are!
Outro:
There are just nine ZONES
to go.
Don't falter!
Well, well, well!
You have finally marched your way
up to AREA 10.

I, TANDO, shall meet your
challenge!
Victory:
It is a noble achievement
to rise this high!
Defeat:
A worthy trainer you are!
Outro:
There are just nine ZONES
to go.
Don't falter!

092 - FUN OLD LADY PANNE
A Poison type team that isn't really about poisoning. There's no Toxic + Protect type strategy going on here. Basically, PANNE is obsessed with using Sludge Bomb whenever feasible. When it isn't the best choice, she'll reluctantly fall back on the other options in her move pool.
L59 Golbat
-----
Sludge Bomb, Bite, Air Cutter, Haze


Sludge Bomb, Bite, Air Cutter, Haze

L59 Swalot
-----
Sludge Bomb, Body Slam, Encore, Toxic


Sludge Bomb, Body Slam, Encore, Toxic

L60 Muk
-----
Sludge Bomb, Acid Armor, Screech, Toxic


Sludge Bomb, Acid Armor, Screech, Toxic

L60 Tentacruel
-----
Sludge Bomb, Hydro Pump, Barrier, Double Team


Sludge Bomb, Hydro Pump, Barrier, Double Team
Intro:
Fwofwofwo.
Young one, it's good to see you've
climbed this far.
But your climbs stops here!
Victory:
This is where it ended for you.
Defeat:
Your excellence shines!
Outro:
Just eight ZONES left.
Don't lose your focus.
Fwofwofwo.
Young one, it's good to see you've
climbed this far.
But your climbs stops here!
Victory:
This is where it ended for you.
Defeat:
Your excellence shines!
Outro:
Just eight ZONES left.
Don't lose your focus.

093 - RICH BOY QUINT
There's not much to say about this battle. Grumpig puts on its Magic Coat and things progress normally. Aside from relying solely on Psychic type Pokémon, QUINT manages to present a decently balanced team. Always be mindful of Explosion, of course.
L59 Grumpig
-----
Psychic, Magic Coat, Reflect, Shock Wave


Psychic, Magic Coat, Reflect, Shock Wave

L60 Kadabra
-----
Psychic, Fire Punch, Ice Punch, Thunderpunch


Psychic, Fire Punch, Ice Punch, Thunderpunch

L60 Metang
-----
Psychic, Meteor Mash, Agility, Iron Defense

Psychic, Meteor Mash, Agility, Iron Defense

L60 Lunatone
-----
Psychic, Cosmic Power, Ice Beam, Explosion

Psychic, Cosmic Power, Ice Beam, Explosion
Intro:
You're going to knock me out?
That's impossible!
Victory:
See?
I told you it was impossible.
Defeat:
Knocked down and out!
Outro:
Hmm...
I thought I was tougher than you.
You're going to knock me out?
That's impossible!
Victory:
See?
I told you it was impossible.
Defeat:
Knocked down and out!
Outro:
Hmm...
I thought I was tougher than you.

094 - LADY KOWLY
It's rare that little KOWLY doesn't start out with both her Pokémon using Sunny Day as their inital move, so if you don't knock out one or the other in the first turn, you get a free hit. Her whole plan is to spam Solar Beam without the charge time, and she's so confident in this plan that she didn't bother rounding out full movesets for three of her Pokémon! Incidentally, the Solar Beam PP on her party is maxed.
L60 Castform
-----
Sunny Day, Solar Beam, Weather Ball, Ice Beam


Sunny Day, Solar Beam, Weather Ball, Ice Beam

L60 Sunflora
-----
Sunny Day, Solar Beam, -----, -----


Sunny Day, Solar Beam, -----, -----

L60 Vileplume
-----
Sludge Bomb, Solar Beam, -----, -----


Sludge Bomb, Solar Beam, -----, -----

L60 Bellossom
-----
Sunny Day, Solar Beam, Hyper Beam, -----


Sunny Day, Solar Beam, Hyper Beam, -----
Intro:
Oh, I think it's stupendous
that you've come so far.
But that doesn't mean I will ease up
on you!
Victory:
Hohoho.
I feel badly for you.
Defeat:
Ho... Hohoho!
Outro:
That was a most wonderful
battle.
There remain but six ZONES.
I wish you the best of luck.
Oh, I think it's stupendous
that you've come so far.
But that doesn't mean I will ease up
on you!
Victory:
Hohoho.
I feel badly for you.
Defeat:
Ho... Hohoho!
Outro:
That was a most wonderful
battle.
There remain but six ZONES.
I wish you the best of luck.

095 - ATHLETE CRISOM
CRISOM manages to put together a pretty strong Water offensive. Mantine will almost always rush to whip out Rain Dance, which will up its speed (and some of its teammates) thanks to its Swift Swim ability. Rain Dance will also power up the strength of their Water attacks so if you aren't equipped with powerful Electric or Grass types, do beware.
L60 Mantine
-----
Rain Dance, Hydro Pump, Blizzard, Aerial Ace


Rain Dance, Hydro Pump, Blizzard, Aerial Ace

L60 Seaking
-----
Waterfall, Flail, Horn Drill, Horn Attack


Waterfall, Flail, Horn Drill, Horn Attack

L60 Huntail
-----
Rain Dance, Hydro Pump, Water Pulse, Crunch


Rain Dance, Hydro Pump, Water Pulse, Crunch

L60 Gorebyss
-----
Ice Beam, Hydro Pump, Water Pulse, Psychic


Ice Beam, Hydro Pump, Water Pulse, Psychic
Intro:
You're now halfway through
AREA 10.
Getting complacent now can ruin you!
Victory:
You were complacent!
Defeat:
Ooh, well done!
Outro:
You're not bad at all!
We had a good battle.
Thanks!
You're now halfway through
AREA 10.
Getting complacent now can ruin you!
Victory:
You were complacent!
Defeat:
Ooh, well done!
Outro:
You're not bad at all!
We had a good battle.
Thanks!

096 - ATHLETE RAUS
Electrode is one of the fastest Pokémon out there, so watch out. It's paired with a Ghost type to start with, which means it can use Explosion without hurting its teammate. If you knock out Misdreavus straight away, Explosion will faint Ninetales. On the other hand if Electrode is KO'd first, Misdreavus will want to use its Hidden Power Fire to hit Ninetales for a Flash Fire boost.
L60 Electrode
-----
Electrode Thunderbolt, Explosion, ?????, ?????

Electrode Thunderbolt, Explosion, ?????, ?????

L60 Misdreavus
-----
Psychic, Shadow Ball, Hidden Power (Fire), Sunny Day


Psychic, Shadow Ball, Hidden Power (Fire), Sunny Day

L60 Ninetales
-----
Flamethrower, Imprison, Overheat, Quick Attack


Flamethrower, Imprison, Overheat, Quick Attack

L60 Camerupt
-----
Flamethrower, Earthquake, Eruption, Sunny Day


Flamethrower, Earthquake, Eruption, Sunny Day
Intro:
Woohoo!
You came all the way here?
Excellent, excellent!
I'm getting all fired up!
Victory:
You're lacking a little
something, I'd say.
Defeat:
Burnt out!
Outro:
I think you can go all the way
to the end!
Woohoo!
You came all the way here?
Excellent, excellent!
I'm getting all fired up!
Victory:
You're lacking a little
something, I'd say.
Defeat:
Burnt out!
Outro:
I think you can go all the way
to the end!

097 - COOLTRAINER TRILO
A well-rounded team, that's what TRILO has. Varied types, high evolutions, and powerful moves aplenty. These final battles of AREA 10 aren't playing around with strategies so much--they're out to win, pure and simple. If possible take advantage of the fact that the trainers always seem send out their Pokémon in the prespecified order.
L60 Feraligatr
-----
Hydro Pump, Ancientpower, Hyper Beam, Dragon Claw


Hydro Pump, Ancientpower, Hyper Beam, Dragon Claw

L60 Typhlosion
-----
Flamethrower, Crush Claw, Quick Attack, Aerial Ace


Flamethrower, Crush Claw, Quick Attack, Aerial Ace

L60 Meganium
-----
Solar Beam, Leech Seed, Safeguard, Body Slam


Solar Beam, Leech Seed, Safeguard, Body Slam

L60 Breloom
-----
Sky Uppercut, Giga Drain, Spore, Headbutt


Sky Uppercut, Giga Drain, Spore, Headbutt

L60 Ampharos
-----
Thunderbolt, Thunder Wave, Light Screen, Iron Tail


Thunderbolt, Thunder Wave, Light Screen, Iron Tail
Intro:
You're awfully unlucky.
I mean, you just had to run into me
with only four ZONES to go.
Victory:
It's unbelievable how unlucky
you are!
Defeat:
Urk!
Outro:
Your skills appear to be real.
Just three ZONES left.
Go!
You're awfully unlucky.
I mean, you just had to run into me
with only four ZONES to go.
Victory:
It's unbelievable how unlucky
you are!
Defeat:
Urk!
Outro:
Your skills appear to be real.
Just three ZONES left.
Go!

098 - COOLTRAINER LOMEN
Another trainer bringing an evolved starter trio to the table, along with some strong support and a good array of moves. Watch out for Sceptile's exceptional speed and sudden Hyper Beams.
L60 Blaziken
-----
Sky Uppercut, Blaze Kick, Rock Tomb, Hyper Beam


Sky Uppercut, Blaze Kick, Rock Tomb, Hyper Beam

L60 Sceptile
-----
Leaf Blade, Dragon Claw, Crush Claw, Hyper Beam


Leaf Blade, Dragon Claw, Crush Claw, Hyper Beam

L60 Swampert
-----
Muddy Water, Earthquake, Ice Beam, Hyper Beam


Muddy Water, Earthquake, Ice Beam, Hyper Beam

L60 Altaria
-----
Dragon Claw, Dragon Dance, Sky Attack, Flamethrower


Dragon Claw, Dragon Dance, Sky Attack, Flamethrower

L60 Glalie
-----
Ice Beam, Icy Wind, Headbutt, Hyper Beam


Ice Beam, Icy Wind, Headbutt, Hyper Beam
Intro:
There are just three to go
including me.
Will you fall here or advance?
En garde!
Victory:
I dashed your hopes.
Defeat:
It was I who fell!
Outro:
Now, go on.
There are only two ZONES left!
Throw your all into it!
There are just three to go
including me.
Will you fall here or advance?
En garde!
Victory:
I dashed your hopes.
Defeat:
It was I who fell!
Outro:
Now, go on.
There are only two ZONES left!
Throw your all into it!

099 - TEACHER NACIE
Mt. Battle's semi-final match is against NACIE, another well balanced team. Her most potentially lethal weapon is Shedinja, thanks to its Wonder Guard ability. It's easy enough to deal with, but if her other Pokémon happen to KO the ones you needed to do so, it's possible to find yourself literally unable to continue the fight.
L60 Crawdaunt
-----
Crabhammer, Swords Dance, Brick Break, Aerial Ace


Crabhammer, Swords Dance, Brick Break, Aerial Ace

L60 Magneton
-----
Zap Cannon, Lock-On, Swift, Reflect

Zap Cannon, Lock-On, Swift, Reflect

L60 Shedinja
-----
Silver Wind, Shadow Ball, Swords Dance, Dig

Silver Wind, Shadow Ball, Swords Dance, Dig

L60 Heracross
-----
Megahorn, Brick Break, Earthquake, Rock Tomb


Megahorn, Brick Break, Earthquake, Rock Tomb

L60 Gardevoir
-----
Psychic, Thunderbolt, shadow Ball, Reflect


Psychic, Thunderbolt, shadow Ball, Reflect
Intro:
Oh, my, my, my!
You've won your way up through the
ranks to be here!
You're more excellent than my pupils!
Now, show me an excellent
battle!
Victory:
Oh, how disappointing!
Defeat:
Excellent!
Outro:
Okay!
Finally, there's just one ZONE left.
Hang tough!
Oh, my, my, my!
You've won your way up through the
ranks to be here!
You're more excellent than my pupils!

Now, show me an excellent
battle!
Victory:
Oh, how disappointing!
Defeat:
Excellent!
Outro:
Okay!
Finally, there's just one ZONE left.

Hang tough!

100 - MT.BTLMASTER SOMEK
Finally, a trainer with a full party of six! SOMEK's strategy is a pretty good one, Earthquake! Five of his Pokémon have it and five of them are Flying types and Levitaters so they won't hit each other. You'll have a far easier time if you also have Pokémon that can avoid Ground hits, but be prepared for SOMEK's collection of strong backup options.
L60 Pinsir
-----
Earthquake, Seismic Toss, Revenge, Rock Tomb


Earthquake, Seismic Toss, Revenge, Rock Tomb

L60 Claydol
-----
Earthquake, Shadow Ball, Psychic, Ancientpower

Earthquake, Shadow Ball, Psychic, Ancientpower

L60 Crobat
-----
Sludge Bomb, Aerial Ace, Shadow Ball, Steel Wing


Sludge Bomb, Aerial Ace, Shadow Ball, Steel Wing

L60 Gligar
-----
Earthquake, Aerial Ace, Rock Tomb, Slash


Earthquake, Aerial Ace, Rock Tomb, Slash

L60 Flygon
-----
Earthquake, Dragon Claw, Flamethrower, Crunch


Earthquake, Dragon Claw, Flamethrower, Crunch

L60 Gyarados
-----
Earthquake, Hydro Pump, Dragon Dance, Hyper Beam


Earthquake, Hydro Pump, Dragon Dance, Hyper Beam
Intro:
Welcome!
So good of you to come!
I'm SOMEK, the final trainer of MT.
BATTLE!
Now, show me the results of
your training.
Don't hold anything back!
Victory:
Oh, close!
So tantalizingly close!
Defeat:
Stupendous!
Outro:
This is fantastic!
I say fantastic!
You had to be to defeat me!
Congratulations!
But don't be content with this.
Don't neglect your training!
Welcome!
So good of you to come!
I'm SOMEK, the final trainer of MT.
BATTLE!

Now, show me the results of
your training.
Don't hold anything back!
Victory:
Oh, close!
So tantalizingly close!
Defeat:
Stupendous!
Outro:
This is fantastic!
I say fantastic!
You had to be to defeat me!

Congratulations!
But don't be content with this.
Don't neglect your training!